Release Notes
Maintenance update

Release 5.8.3

Holly avatar
Shared by Holly • July 07, 2026

This release focuses on stability and polish across the map, drawing tools, and workflows, with fixes for lens filtering, polygon merging, temporary layers, and parking layouts, plus a few new capabilities like always-on snapping and modify-property workflow nodes.

Drawing & Snapping

  • Added an "Always on" snapping option — keeps snapping enabled by default and hold S to temporarily disable it (instead of holding S to snap). Find it in the snap settings!
  • Fixed extrude end-of-line issue.
  • Improved polygon feature-merger precision and reliability (higher coordinate precision, proper handling of ring closure and degenerate rings).
  • Fixed right-click merge of surrounding polygons across tile boundaries.
  • Faster, more reliable label placement on very large polygons.

Map, Layers & Styling

  • Fixed legacy lens filters crashing the data table's set filter and causing them to diverge from map filtering.
  • Colors now auto-populate correctly when styling a layer by a data property.
  • Fixed lens (conditional/data-driven) styling not applying to multi-style and tiled temporary layers, including incorrect lens-table headers/formatting.
  • Fixed temporary layers flickering or vanishing on quick view reloads; show/hide now updates reliably.
  • Properties in the lens and selection panel now display in the correct configured column order with proper formatting.
  • Improved lens-table filtering performance (no more lag while typing).
  • Match lens / right-click outlines fixed.

Flow

  • Added "modify property" and "modify feature property" nodes for applying math operations (add, subtract, multiply, divide, modulo, power, set) to numeric properties, including across lists.
  • Fixed a crash affecting stroke dash and parking algorithms.
  • Parking bays now lay out against the actual edges of holes/exclusions instead of a buffered offset.
  • Fixed grouping of list-valued properties (e.g. scenarios) so each value is counted separately.

SDK

  • Added updateLayerTreeVisibility for pushing layer visibility/opacity/group state changes to the map.
  • Camera tilt/rotation from flyTo/fitBounds now works correctly when transitioning from 2D to 3D view.
  • Project creation via SDK now rejects invalid layer trees with a clear error instead of corrupting the project.

Enterprise & Workspace

  • Home app is no longer installed by default for Enterprise, but remains available in the app library to add/remove as needed.
  • Workspace member list is now visible to all admins on the access-restricted screen, not just billing admins.

Reliability & Misc.

  • Added a new command-line command to recalibrate stack order, fixing property values on geometries that get too high.
  • Fixed engine status bar overflow on narrow screens.
  • Fixed image feature opacity control.
  • Minor UI tweaks to the block editor.
  • Removed the ability to create a project directly on lines.
  • Content pack import now validates layer structure and shows a clear error instead of silently breaking.
  • Links are now only auto-detected when text starts with http://, https://, or www..